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aletss
I am a game creator and also a gamer, I am more focused on making platform games like "Get Out!" and I like twinkies :D I run Diamonithe Productions with Deshiel by my side. If you need help with your game. Count me in!

Diamonithe Productions @aletss

Age 27, Male

TEC University

Joined on 3/30/12

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Hard to Remember Beta 0.5 RELEASED! *HUGE UPDATE*

Posted by aletss - November 1st, 2015


I am proud to announce that, two years after the last update for Hard to Remember. I have released the newest beta 0.5 of the game!

I consider this new beta a huge update because of all the changes and new content I added. So, here's the changelog:

Beta V 0.5 HUGE UPDATE (Two years later, finally!):
- Graphics overhaul!
- Another stage finished (15 levels in total as of this version), that includes: 4 levels and a boss battle PLUS two new animated scenes.
- Game Over screen (yes, your life as a god is over in this version)
- Save System (a 100% better in all aspects saving system compared to Get Out!... or at least that is what I think)
- New game mode (Boss Replay).
- Currency system added (therefore, a shop was added too).
- Movement rework, you now move with "WASD".
- New gravity system. You can now short jump, or long jump depending on how long you press the jump key.
- Added "status" screen which allows you to check on your progress.
- Unreachable collectibles? (You'll be able to get them soon).
- New Diamonithe Productions logo (by Deshiel)
- Elements in loader moved.
- Changed boss behavior.
- Changed camera behavior in certain moments.
- Fixed most bugs encountered in beta V 0.2:
    Character no longer bounces up and down.
    Hit-boxes improved.
    First boss unable to be hurt fixed.
    Second Boss rare "insta-kill" fixed.
    Others small bug fixes.

Stay tuned for future Beta V 0.6!

(Only beta testers can view the current beta, if you wish to become one, please PM me and I will gladly make you one)

4083341_144641286442_HardtoRemember.png


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Comments

Late to the party am I not :p. Hope you still intend to finish the game at one point. The collectibles look fun to search for but right now they're just decoration. The dying system is quite harsh if you didn't save yet, especially in campaign mode. Are you still active on Newgrounds? Probably real life got ahead of you :p. Hope you do see this at one point as an incentive to keep going :D.

Oh my, it's been quite some time, and even more since you posted this. I didn't even know this was here until I decided to go back and play a bit of Get Out! (Realizing how shit of a game it is not gonna lie xD). And as a matter of fact, I've been actually working on a remake to Get Out! for a while now, though life has made it an awfully slow process. The difference this time, is that I'm working on it with the help of someone else, and we're making it in Unity. It is currently in what we call a Pre-Alpha Build, but the main Arcade mode (all original levels from Get Out!) is complete and I have to admit that Get Out! looks like complete garbage in comparison to this hahaha (Tho G.O! has a charm that I can't quite understand). I've actually been looking for testers for the alpha builds, as of now I've kept the testing within friends, but its quite difficult to get a friend of mine to actually complete the game and give me full feedback, which is why I'd like to ask you, as one of the only few people that finished Get Out! (Which after replaying it, I absolutely commend you for it, I have no idea how you managed to suffer through it all when I gave up after dealing with the stupid hit boxes hahaha), would you like to test the new game? I'm certain that if you managed to beat the original, this new version that has far superior hit collision detection and movement system, will prove to be a piece of cake. If you're interested, hit me up on discord Darxel#9643.

Thanks for the comment, even though I took so long to notice it, I hope you're able to see this hahaha.

@aletss I'm still alive and well :P. I even took up programming myself as it's been around 8 years since I played Get Out! for the first time. Unity sounds like a cool challenge, it was one of the things I plan on exploring this summer myself. I'd be honored to be a tester, but I could also chip in at the programming part as holidays are coming up ;). Currently finishing my 3rd bachelor year but sadly it doesn't involve game programming :/. So let me know when and what I should do ;). My discord tag is Dodji#7376 (reposting comment as there is no edit button? :P)